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Free and Open Source Civilization Game in HTML5 Browser

Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. The game commences in prehistory and your mission is to lead your tribe from the Stone Age...

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Virtual guides: A Hybrid Approach to Immersive Learning

This paper demonstrates the interesting ideas and examples of using virtual guides in immersive learning environment. It was presented at GameTech 2012 along with Cynthia Calongne, D.CS of Colorado...

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A Computer Game about Gaining and Applying Detailed Insights into the Global...

(Press Release) With the free, world-wide distribution of the real-time strategy game ‘Quest for Oil,’ Maersk unfolds the unknown universe of oil exploration and invites you to embark on a conquest of...

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Research and Markets: Global Game-based Learning Market 2013 Report

DUBLIN--(BUSINESS WIRE)--June 19, 2013-- Research and Markets (http://www.researchandmarkets.com/research/xhfkqk/global_gamebased) has announced the addition of the “Global Game-based Learning Market...

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Free Economics Games from Economics Professors

Free, Ready to play, Nothing to install, No need to register! Each student plays online on his cell phone, tablet or laptop. Nicolas Gruyer, a former economics associate professor, has partnered with a...

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Game-Based Learning for Sociology Research Methods

“I felt privileged and flattered to be asked to participate in the ‘Sociology does Apprentice’ style games day. It was a great opportunity to be able to have a real input into University teaching...

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Global Game-based Learning Market to Reach $2.3 Billion by 2017 (#GBL)

“Worldwide revenues for Game-based Learning reached $1.5 billion in 2012, according to new research by Ambient Insight called “The 2012-2017 Worldwide Game-based Learning and Simulation-based Markets.”...

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Game Studies with rgMOOC 2 (Rhetoric and Game-Based MOOC)! (#GBL)

Gamers and non-gamers, enjoy this game studies MOOC in game-based learning style. This story is built by Professor Sherry Jones – one of the course instructors. [View the story "Game Studies with...

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How to Use Game Mechanics and Elements in Learning Games?

Do you want to add games to your training solution set but aren’t sure how to get started? Bottom-Line Performance just published a white paper to help learning professionals integrate games into their...

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Three Things Game Designers Need to Know About Assessment (#GBL)

Princeton, N.J. (November 7, 2013) — Members of Educational Testing Service’s (ETS) Research & Development (R&D) division led the assessment research behind GlassLab’s new educational game...

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Managing the Good and Bad of Technology in Learning

The serious, up and down sides of play…. How to balance play and learn with technologies? As kids are surrounded by technologies in classrooms and at home, we should take different sides of facts into...

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A Free Game for Exploring International Space Station – Spacewalk

Spacewalk is a networked interactive experience about taking a space walk outside of the International Space Station. This multiplayer game lets players collectively take on the role of astronauts...

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How Learning Games Are Used to Support Formative Assessment

The A-GAMES Project is a collaboration between the University of Michigan and New York University. The research was funded by the Bill & Melinda Gates Foundation. The A-GAMES project (Analyzing...

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XAPI’s Potential in Games, Gamification, and Augmented Reality

In this session, we will look at potential fits for xAPI that go beyond normal online courses and go into mediums such as games, gamification and augmented reality. First, we will discuss how xAPI...

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Creating Values from Play – Tiltfactor

Tiltfactor, the interdisciplinary innovation studio dedicated to designing & studying games for social impact, was founded and is led by Dr. Mary Flanagan. Skilled at designing catchy games that...

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